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NERO Atlanta » Forum » Out of Game Whatnot » Rules and Policies (Moderator: Knight of Evendarr) » Effects on one's spirit, curses, transforms

Author Topic: Effects on one's spirit, curses, transforms  (Read 3182 times)

Offline Hobgoblin

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Effects on one's spirit, curses, transforms
« on: May 02, 2011, 12:34:27 PM »
I was told by Players that the ability to Spirit Resist a formal effect has been removed from 9th edition rules.  This is not true.  Pg. 58 of the PDF

Quote
Formal magic spells that target a spirit may be refused, with the
exception of Investiture/Divestiture, Create Mark / Destroy Mark
and Obliterate. The Formal Marshal will inform the target that he is
able to refuse this formal magic and the consequences thereof. This
can be done anytime up to the end of the formal magic casting, prior
to any die roll (if needed).
Refusing a formal magic cast upon a spirit will cause the target to
die and immediately leave to seek resurrection.

So, any time your character is targeted by formal magic, you have the ability to resist that effect at any time during the casting.  However if you choose to do so, you will resurrect and take a death to your card.  This will never be a "plot death" in Nero Atlanta.  The ability to spirit resist is often considered an OOG decision, and not reflective on the character.  A character cannot be accused of necromancy for not spirit-resisting a necromantic ritual.  Of course if the character is conscious and willing that is a whole different story.

A character is always aware IG of any effect that is on their spirit.  If you are given a transform, you know what it is, the school, and the duration.  A curse of transformation is something totally different.  It does not replace a Transform.  Curse of transformation is not a spirit effect.  It cannot be spirit-resisted, and is akin to a disease or infection of the body.  If you were infected with a curse of transformation, your character does not know he/she is cursed. (unless of course you were conscious/ willing).

Within Nero ATL a curse of transformation can only be removed with a specific formal scroll or through resurrection.  We hope that the rest of the chapters in our region respect our ideas and follow this example.

If you were given a curse of transformation and need information, please contact us.

Offline Blade

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Re: Spirit Resist and effects on one's spirit
« Reply #1 on: May 02, 2011, 01:41:02 PM »
The question comes from page 90 of the PDF that says exactly the opposite:

"Curse of Transformation
Some monsters (notably werewolves and vampires) have the
ability to curse their victims so that they will turn into versions
of themselves under appropriate circumstances. Werewolves
can turn their victims into werewolves who will then change on
the next full moon (and every full moon thereafter). Vampires
can turn their victims into lesser vampires. These curses cannot
be resisted as per spirit targeting formal rules.
The character is
usually not dead when they are afflicted with a Curse of Transformation.
Once Cursed, when the appropriate circumstances are met,
the character will transform into a lesser form of the master who
Cursed the character. All life and death rules are still in effect - the
player will enter her death count when she is reduced to -1 body
points, she will have 5 minutes to receive a Life spell, though"
the Life spell may or may not cure the “Curse”. You will always
receive a card that states the additional abilities of your curse that
you will then carry with your character card at all times.
+-+-+-+-+-+-+-+-+-+-+
 |       Stormholme         |
+                                 +
 |      "Ab igni, vita"        |
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Offline Remy

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Re: Spirit Resist and effects on one's spirit
« Reply #2 on: May 02, 2011, 01:52:51 PM »
Not a contradiction... Curse of Transformation is not formal magic.

~Ed

Offline Hobgoblin

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Re: Spirit Resist and effects on one's spirit
« Reply #3 on: May 02, 2011, 02:19:15 PM »
Thank you for pointing that out.  I had Jordan typing with me and couldn't finish searching for what I wanted to look up.

Curse of transformation and Transform are two entirely different things.

One can be resisted (transform) and one cannot (curse).  One can be DFM'd (transform) and one cannot (curse).

Offline Hobgoblin

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Re: Spirit Resist and effects on one's spirit
« Reply #4 on: May 02, 2011, 02:38:23 PM »
The question was raised after the event as to whether or not a character would know about the presence of a Curse of Transformation.  At the time, I was remembering that the rules generally would say Yes.  However the rules specify that a character knows about Formal effects on their spirit.  Curses exist outside of this rule.

Quote
A PC is always aware of all formal magic effects on his or her
spirit, including school, specific type, and duration as applicable.

So, if you were given a curse of transformation while unconscious/asleep/etc, your character does Not innately know about it. 

Offline Frog

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Re: Spirit Resist and effects on one's spirit
« Reply #5 on: May 02, 2011, 02:58:53 PM »
 Also along the line of "spirit knowledge "  of your spirit. A CURSE targets your BODY (hence the resurrection cure) and not your spirit.
Frog Finley
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Offline Katie Downey

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Re: Spirit Resist and effects on one's spirit
« Reply #6 on: May 05, 2011, 12:35:53 AM »
Just to clarify:

I understand that we cannot hold it against someone if they do not choose to spirit resist a necromantic effect, but we can take our own resisting as in in-game character choice, right?
Katie Mueller

Offline Marie Jackson

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Re: Spirit Resist and effects on one's spirit
« Reply #7 on: May 05, 2011, 02:26:08 AM »
Quote from: Heidi
The ability to spirit resist is often considered an OOG decision, and not reflective on the character.

I read that as a "no", Katie.

Offline Shane Wiley

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Re: Spirit Resist and effects on one's spirit
« Reply #8 on: May 05, 2011, 03:27:35 AM »
I'm glad that it can't be held against us lol because as a player I would love to daimos turned into a lich but as a character not so much
Lord Minister Daimos Namyrien Marlowe D'Eit
Knight Eternal of the Former Knights D'Eit
Lord Minister of Information of the Barony of Faradhen

Offline Loken Tenshi

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Re: Spirit Resist and effects on one's spirit
« Reply #9 on: May 10, 2011, 04:21:53 PM »
I'm glad that it can't be held against us lol because as a player I would love to daimos turned into a lich but as a character not so much
Duly noted.  :evil:
Stercus accidit. Sic friatur crustum dulce.

Offline Tyro

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Re: Spirit Resist and effects on one's spirit
« Reply #10 on: May 10, 2011, 04:26:38 PM »
Wait, is there a sheet where I can sign up for getting turned evil? (temporarily of course)

Offline Hobgoblin

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Re: Spirit Resist and effects on one's spirit
« Reply #11 on: May 10, 2011, 11:38:30 PM »
Quote
I understand that we cannot hold it against someone if they do not choose to spirit resist a necromantic effect, but we can take our own resisting as in in-game character choice, right?

... I'm not going to tell someone how to roleplay their character.  Our intent is that the choice to spirit-resist is an OOG choice and will not reflect negatively IG on a character.  If you want to RP being guilty, remorseful, or full of glee about what happened of course you can. 

Offline Hobgoblin

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Re: Effects on one's spirit, curses, transforms
« Reply #12 on: June 27, 2011, 11:06:27 AM »
-bump topic-

Just a reminder about Curse of transformation.  :)

Offline tevlos

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Re: Effects on one's spirit, curses, transforms
« Reply #13 on: June 27, 2011, 11:26:02 AM »
As for the RP side. I'd say if you were unconscious you wouldn't know why you died. But if the guy was looking you right in the eyes and said "You will be my servant!", you replied "NEVER!" then he try to cast a transform on you and you resist and die. Heck yeah you could be proud of that and talk about it.

Tevlos
Ranger of Tyrangel
Black Clan
Forsworn

Offline Kylou_

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Re: Spirit Resist and effects on one's spirit
« Reply #14 on: December 30, 2011, 01:18:13 AM »
I'm glad that it can't be held against us lol because as a player I would love to daimos turned into a lich but as a character not so much

I wanted to click like on that heh.

 

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